Gaming News

The Latest Gaming News Updated Daily.

Archive for November 26th, 2007

Infectus team announce Argon, 13 wire updatable D2C Wii mod

November 26, 2007

The Infectus team has announced that they have completed work on a new mod that will work only on D2C Wii consoles and is a direct competitor for the D2CKey. All the features are the same except for that it is just 13 wires and can be upgraded, with the price being around 1 euro more than D2CKey.

Boy dies as he claims Wii grand prize

November 26, 2007

A 14 year old boy died on Fiday night as he went to collect the grand prize of the Wii and fell at the Dunkin\’ Donuts Center. The boy was taken to a nearby hosipital where he was pronounced dead in the early hours of yesterday. As he went to collect the Wii from the stands, he either tripped, fell or collapsed which resulted in his death.

Play Famicom games on your DS

November 26, 2007

Thanks to the CYBER Familator Lite your DS can now play Famicom games. You should be able to play NES titles on it too if you can get a Famicom to NES adapter cartridge. It also comes with a TV out and will be out in Japan next month.

Times: R4 is Christmas stocking filler from hell for Nintendo, Nintendo ’studying them’

November 26, 2007

Respected UK paper The Times has described the R4 flashcart for the DS as the ultimate Christmas stocking filler from Hell for Nintendo. In Tokyo, many stores describe sales as very strong but fail to go into detail about what the cartridge does for fear of legal issues. Signs read, that new shipments have arrived, stating \’you know what it does and no questions will be answered\’. While another store sign reads \’Guaranteed for one week only, of course we can\’t explain what the R4 will do\’. Of course The Times couldn\’t resist purchasing one and crammed ten new DS games onto the cartridge and each one worked perfectly and took less than half an hour in total. They asked for comment from Nintendo on the matter who revealed that they are keeping a close eye on such products but they cannot \’smash all of them\’.

New PS3 UK TV Commercial

November 26, 2007

Here is the new PS3 TV commercial which Sony is running in the UK region as the Holiday season approaches…

Stranglehold downgrades PS3 firmware to v1.1? *Update*

November 26, 2007

According to reports, Stranglehold requires the PS3 to \’downgrade\’ to firmware v1.1. However, one MaxConsole member was too \’scared\’ to comply with the request so didn\’t go through with it. Read more about it here. *UPDATE* - It seems as if it is only a game update and not a firmware update as the poster suggested.

Future Publishing’s PSM3 ripping rumors from Surfer Girl

November 26, 2007

Surfer Girl, the poster of all great videogame related rumors has called out Future Publishing\’s PSM3 magazine for directly taking rumors from her blog and not crediting it properly, most likely because she refused to do an interviw with them.

PS3 Dualshock 3 controller featuring Xbox thumbsticks!

November 26, 2007

Hellbelly of the MaxConsole Forums has posted up a rather neat modification to a Dualshock 3 controller - replacement of the thumbsticks with ones from an Xbox Controller S to give better grip in comparison to the original DS 3 thumbsticks. He claims that the mod is nice and easy, of which you can read about in full here.

360 scratches Washington Post’s Rock Band disc

November 26, 2007

The Washington Post have had their 360 Rock Band disc scratched and made unplayable by their Elite 360 (which never \”chomped\” any other discs). After two hours of play the game stopped working and the 360 appeared to have cut a circular scratch into the disc and left it unplayable. They say they never moved the console while it was switched on. MS says it has not heard of other instances of scratched Rock Band discs.

Just where have all the Xbox 360 Elite’s gone?

November 26, 2007

A member of GAF recently posed the question of just where have all the Xbox 360 Elite\’s gone? However, this doesn\’t seem to be just an isolated incident as Best Buy, Circuit City and EB online sold out with it showing just one Elite system in stock within a 10 mile radius of San Francisco.

Pursuit Force: Extreme Justice Hands-On

November 26, 2007

Pursuit Force for the PSP was met with mixed reactions when it launched last year. On the one hand, its visuals were solid, the gameplay was fun, and it featured some innovative features such as the ability to commandeer other vehicles at speed. The latter was one of the better thought out dynamics, and sees you able to leap from your patrol car to assailant’s vehicles, kick them out and continue the chase without breaking pace. This became more than a one-off tactic and was used to huge success when your vehicle had taken one too many knocks, was about to blow up and you needed a replacement. Unfortunately, one of the biggest criticisms from both reviewers and gamers of Pursuit Force was its difficulty level. The curve was steep, and left it sitting a couple of notches above challenging. You were forced to sit through the same cut-scene over and over while you waited to retry that level you couldn’t finish.

Thankfully, developer Bigbig Studios seems to have taken the feedback from gamers onboard, with the version of Pursuit Force: Extreme Justice we played at the eGames & Entertainment Expo in Melbourne last week considerably more accessible both to first timers and those willing to give the sequel a shot. Returning gamers will notice not much has changed in the interim, with both the game visuals and control scheme remaining the same as the original, using the PSP’s analog stick to steer, right shoulder trigger button to shoot at targets in range, and when prompted by an on-screen icon tap the circle button to scramble onto other cars and trucks. Like the previous game, Extreme Justice retains the arcadey feel that made the original a hit. Vehicles all have a unique feel to their driving, meaning that if you’re steering a truck through a busy street, you’ll need to plan your turns early, while in the smaller zippier patrol cars you can veer at the drop of a hat and still come out mostly unscathed.

Regardless of whether or not you’re doing a second tour or coming into the franchise for the first time the storyline remains pretty consistent. You play a cop defending the generically named Capital City from all manner of thugs. The opening scene in our hands-on demo saw us chasing down an out-of-control fire truck as it smashed its way through suburban streets. Our job was to catch and then activate a control panel on the back of the truck before jumping aboard. Here we needed to forcefully dispatch the driver before kicking him out of the cabin and driving to the end of a course. Another mission saw us in a similar role, requiring us to speed through the streets in our patrol car and take out multiple suspects and their vehicles. Our demo didn’t include any of the third-person on-foot shooter action from the first game, but given how closely this mirrors the original we wouldn’t be too surprised to find out the final game will include the mode, even if it’s not the major focus of the gameplay.

Wannabe cops don’t need to wait long to get their hands on a gun and badge when the game ships this November in the UK, December in Australia, and January 2008 for the US.

-If Its Games

Game Boy Zelda Comes With Source, Sort Of

November 26, 2007

Jamie found a fun story about a 90s Zelda Game Boy ROM that shipped with the source code- not so much on purpose, but more because the linker padded out the last meg of ROM with random memory contents, which happened to include game source code..