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Archive for July 6th, 2008

Super Smash Bros sort of hits the DS thanks to homebrew

July 6, 2008

A homebrew developer known as Fuzzy has made a remake of Super Smash Bros but for the DS. The homebrew title looks quite impressive and Mario is the only available character for selection but it still looks great.

Chrono Trigger Japanese debut trailer

July 6, 2008

The classic time-traveling RPG is reborn…

Capcom: No trophy support for DMC 4, but for new games its a requirement

July 6, 2008

A Capcom spokesperson has commented that DMC 4 is unlikely to receive trophy support, and the same goes for Puzzle Fighter and SSF2 HD remix but the latter is still undetermined. However Sven as he calls himself noted that new games started from here on in should have support as it\’s been worked into contracts as a required deliverable.

Qore Episode 2 now showing on Youtube

July 6, 2008

The official digital Playstation show that is Qore is now showing on Youtube, this is the first part, but if you click the video you will see the other remaining parts…

Another shooting ‘over a games console - Xbox 360

July 6, 2008

Police have released a 911 call from a man claiming that his roomate had been shot and killed in an argument over the Xbox 360. In the 911 call, the roomate was asked about a possible motive and the caller said someomeone was trying to steal the Xbox when he was just shot as he was trying to get out of the door.

Xbox 360 ranks reset afte GRID update, gamers get angry

July 6, 2008

According to angry gamers, the Xbox 360 ranks on GRID (the game from Codemasters) have been reset after the latest patch/update. Obviously resetting the leaderboards is acceptable, but resetting the overall ranks is quite frustrating considering how much time it takes to get all the way up there.

First Commodore 64 LAN Party

July 6, 2008

Leif_Bloomquist writes “The world’s first Commodore 64 LAN party was held at the Cincinnati Commodore Computer Club 2008 Expo last weekend, where the new multiplayer C64 game NetRacer was unveiled. The setup consists of up to eight Commodore 64s with Ethernet cartridges and a central server written in Java running on a PC. The game is also playable over the Internet.”.