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Archive for the ‘Top Stories’ Category

Gamers Help Supercomputing Project Break World Record (TechWeb)

November 8, 2007

TechWeb - About 200,000 PCs and gaming consoles helped give the Folding@home distributed network about one-quarter of a petaflop worth of computing power.

Target pulls violent video game (AP)

November 8, 2007

AP - Target Corp. said Wednesday it has pulled the “Manhunt 2″ video game from its stores due to particularly gruesome content that can be unlocked by hackers.

Sony may quit advanced chip project (AFP)

November 8, 2007

AFP - Sony Corp. may withdraw from joint research on next-generation computer chips after agreeing to sell its production operations for the brains inside the PlayStation 3, a spokesman said Wednesday.

Microsoft adds new parental controls to Xbox 360 (Reuters)

November 8, 2007

Reuters - Microsoft Corp said on Wednesday it is adding a feature to its Xbox 360 that limits the amount of time children can play video games.

The PSP’s Comeback Trail

November 8, 2007

Next Generation has up a feature on the rising fortunes of Sony’s PSP. Overlooked for quite some time now as the DS dominates the headlines, the article argues that the handheld console still has a lot to offer … and people are starting to notice. “Sony has always commanded strong third-party support for its systems since the success of the original PlayStation, and [senior PSP marketing manager John Koller] believes that PSP developers are similarly finding ways to get creative and present fun titles. ‘Upcoming launches such as God of War: Chains of Olympus from a first-party perspective, and Star Wars Battlefront: Renegade Squadron from LucasArts, are certainly good examples of fantastic franchises made unique on the PSP,’ he says. ‘It’s clear that consumers do not want the same game on their PSP that they play on console.’”.

Microsoft Wants 360 To Have PS2-Like Lifespan

November 8, 2007

Gamasutra is reporting on comments from Microsoft executive Mindy Mount, reacting to Nintendo’s Satoru Iwata and his observations about the modern console life cycle. Mount indicated that the company is looking towards the PlayStation 2’s success well into its lifespan for inspiration. “In comments very similar to those made by Iwata, Mount suggested that a rush to create a new generation of consoles was not necessary until there was a compelling hardware feature to justify it. ‘At this point from the technological perspective, there are some real advances … that make it worth having a next-generation console,” said Mount. “Right now there aren’t that many things on the horizon that you think, wow, that’s going to be a game-changer.’”.

City of Heroes Purchased By NCsoft

November 8, 2007

Rock, Paper, Shotgun comments on the big news from late last night: NCsoft has announced that it has purchased City of Heroes/Villains from Cryptic Studios, the Massive game’s original developer. Everyone on the team has been offered a new position with the newly formed NCsoft NorCal studio, and many of them have accepted. As far as the players are concerned, NCsoft only intends for them to see freebies as a result of this deal: “Now back to you, the players. You are the lifeblood of our game. In celebration of our new studio and our exciting plans, and in order to thank you for the fantastic community that you have built, we are pleased to announce the following: All players with City of Heroes retail accounts will now have access to City of Villains, and all City of Villains retail accounts will now have access to City of Heroes. Players that didn’t previously have access to “the other side” will find that they do now. Just log in to check it out! After the launch of Issue 11: A Stitch in Time this Fall, we are removing Debt from all characters and giving you a fresh start … Also after the launch of Issue 11, all Supergroups will receive an additional 20,000 Prestige per Supergroup member.”.

God of War III PS3 Bound, Barlog Leaves Sony

November 8, 2007

Gamespot is reporting big news in the God of War world today. Fans of the series will be happy to know that the company has confirmed the next game will be released on the PlayStation 3. At the same time, the company also announced that God of War II producer Cory Barlog is no longer with SCEA. “Barlog’s departure remains shrouded in mystery. So far, he has shared no information about his future plans on his personal blog, where he last posted in mid-October. His exit comes just under four months after God of War series creative director, David Jaffe announced he was leaving SCEA’s employ after 14 years.”.

Microsoft sees long-life potential for Xbox 360 (Reuters)

November 7, 2007

Reuters - Microsoft Corp sees potential for its Xbox 360 video game console to stay on the market longer than the five-year lifespan that is typical for gaming hardware, an executive said on Tuesday.

Sony to launch new, lighter PlayStation 2 (AFP)

November 7, 2007

AFP - Sony announced plans Tuesday to start selling a new, lighter version of its PlayStation 2 video game console just in time for the crucial end-of-year shopping season.

EVE Online released for Macintosh (Macworld.com)

November 7, 2007

Macworld.com - As promised, CCP Games on Tuesday released a Macintosh version of EVE Online, its Massively Multiplayer Online Game (MMOG) set in outer space. A free 14-day trial is available for download with no credit card required; EVE Online costs $14.95 per month to play thereafter (the first month costs $19.95).

Sony to launch new PS2 model in Japan (Reuters)

November 7, 2007

Reuters - Sony Corp (6758.T) said it plans to launch a lighter version of its PlayStation 2 game console later this month, in a bid to drive sales of the seven-year-old machine heading into the crucial holiday season.

World of Warcraft, meet Visual Studio (InfoWorld)

November 7, 2007

InfoWorld - A top official from Microsoft’s developer division showcased an array of new development technologies on Tuesday, including a demo of the game World of Warcraft running within the company’s Visual Studio integrated development environment.

Memory Makers Get Into The Game (Investor’s Business Daily)

November 7, 2007

Investor’s Business Daily - To create cool video games like “Halo 3″ takes top-notch developers, lifelike graphics — and very fast memory chips.

EA to close Chicago office (AP)

November 7, 2007

AP - Electronic Arts Inc. announced Tuesday it would close its 150-employee office in downtown Chicago as part of a company-wide cost-cutting initiative.